Thursday, October 25, 2018

Ozobots & Math

What are Ozobots?

Ozobots are small robots that allow students to learn about programming, blending the physical and digital worlds. Ozobots can be programmed to follow patterns on a piece of paper or technology, identifying lines, colours, and codes to perform tasks. The Ozobot website provides teachers with resources including lesson ideas for implementing Ozobots in various subjects. I will be reflecting on resources I found on incorporating Ozobots in Mathematics.

Ozobots & Geometry

For lessons on geometry, Ozobots can be used to engage students in creating maps for the Ozobot that pertain to various geometric concepts. For example, a task for students in grade 5 may be to create a a map that includes two rays that are parallel, while implementing some of the Ozobot coding features (i.e. tornado, spin, slow down). Another group may be required to create a map that include two perpendicular line segments. In this activity, Ozobots motivate students to apply their learning using coding and robotics. For my micro-teaching this semester, I was advised to incorporate geometry in my lesson to provide students with review to prepare them for EQAO testing. I am considereing using Ozobots as a fun and engaging component of my lesson; I hope the Ozobots will be a memorable method of conceptual understanding for these students.

Ozobots & Measurement

For lessons on measurement, Ozobots can be used to engage students in creating shapes for the Ozobot that pertain to measurement concepts such as area and perimeter. The Ozobots website suggests a challenge for students involving the creation of a rectangle that the Ozobot can complete the fastest, specifically with an area of 36 units-squared. The students would be required to determine the dimensions of their shape to obtain the correct area, as well as calculate the perimeter of their figures. They could then use the Ozobots to determine which figure they should present to the class based on the length of time it takes the Ozobot to complete the perimeter of the shape. In this lesson, Ozobots are engaging for students to apply their learning because students are motivated to determine a shape that the Ozobot moves around fastest while investigating possible shapes with an area of 36 units-squared.

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